Common Reality Ads
The Meaning of Life Promotional Material
Matcha Mayhem

I worked in a group of two other people in a Motion Design class to create a commercial for a made up product. I was responsible for creating the product idea, as well as the design on the bottle. I vectorized the design in Adobe Illustrator after concepting in Photoshop.

Character Design





I worked in a group of three other people in a Digital Portfolio class to create a character design based off the show style from Adventure Time.
My character, Waste, is the sidekick to the main character. I began by creating a Pinterest board to find inspiration. The story is set in a post-apocalyptic wasteland, so I knew I wanted to have elements alluding to the setting in his outfit.
I began the concept for his design in Procreate by sketching and creating a few silhouettes.
I moved to Photoshop to create the line art for a basic pose, then made six color concepts. I moved on to the turnaround once I was happy with the colors and finalized everything.


Young & Hungry App

In this group project for a UI class, I was working with three other people to create an app design and prototype. I was responsible for coming up with the app concept, creating the wireframe for the prototype, and designing the website to present the project to our professor. I used Figma to design and create the wireframe for the app based on the page requirements provided by other team members. I used Brackets to code the website using HTML and CSS.















